Amongues? Problem with the UI I think
SUPER IMPOSTOR BROS. is an Among Us fangame made for the GameBoy Color. Part platformer, part visual novel, it even runs on an actual GameBoy Color! This is a free fan game, not affiliated with Innersloth.
(XBOX One controllers are supported)
Each stage has 5 hidden ID cards. Collect all 5 in a stage to unlock a special item. The special item gives you a different choice in the cutscenes at the end of the level. There is also a hidden room in each of the 3 stages. Can you find them all?
If you'd like to download the GameBoy rom, check out the itch page.
Art: LumpyTouch
Programming/Design (Some art too!): Danee
Music: MelonadeM
Made with GB Studio.
Are you a streamer/Youtuber? Here's some artwork to make a great thumbnail/overlay.
Love the tunes? Listen to the soundtrack!
Watch some Among Us animations by Lumpy!
Amongues? Problem with the UI I think
games like these where UI interaction keys change randomly throughout intro and gameplay sequences.. from k, to z, to space, to enter, etc... and randomly pause everything rather than continuing are so annoying.
To this day, this game is still epic.
peak/
Great game, I found all the secrets on my first run but still replayed it to see both endings to each level.
The music, artstyle and everything gives a nice retro-vibe.
My only real complain is the spikes usually being guaranteed to kill you most of the time.
Even if you have 3 health, since you don't get any invicibility-frames and the little jump you do usually isn't enough to actually move you out of the spikes.
Because of that, I'm pretty sure spikes were responsible for atleast 3/4 of my deaths.