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BAD CODING THE GAME BUT BETTER

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Author Comments

CONTROLS:

  • WASD-Arrows to Move
  • Mouse to aim.
  • Right mouse button to shoot.
  • Left mouse button to melee attack
  • Hold Left mouse button to aim
  • SHOOT ROCKETS TO EXPLODE THEM



CHANGES 1.2:

  • -Reworked player movement
  • -Improved monkey brain by 1iq.
  • -Reworked the second level
  • -Increased ammo a bit.


CHANGES 1.1:

  • -Added a menu
  • -Added Cutscenes
  • -Fixed enemy knockback and movement
  • -Fixed player knockback and slowdown
  • -Added a second level!
  • -Reworked some other simple stuff.


Incoming stuff on the next version:

no next version, I'm working on the sequel


Music:

  • Name - Cokakolakao (level1)
  • Baba - Jeremy Black (level2)
  • Danger Snow - Dan Henig (boss)


Credits:

  • I pretty much did everything apart from two music tracks and that gorilla png I painted


iu_266339_8493095.jpg

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A meh, nothing capturing about it.
Not terrible but not good either.

Started having fun when I decided to only use melee.

Cokakolakao responds:

I don't really know what to modify to make this better, some people were saying it was too difficult and other ppl said it was too easy sooo uhhh idk dude, anyways thanks for playing this thing lol

Significant improvement from the original, the only problem I have is how tedious the combat system is. But that could just be me being bad at video games.

Cokakolakao responds:

thanks! While developing this trash, I reduced the difficulty a lot of times lol I actually think it's too easy rn ngl.

heeey! this was so much fun! very responsive! (i love how scarce a recourse ammo was it made me pay attention to my shots) a criticism tho: homing missles sometimes follow u forever and dont blow up. there should be a point where they stop homing you and go straight or just explode.

Cokakolakao responds:

Yeah, I tried fixing that a lot of times and it was a pain, so I just made that you can just shoot rockets to explode them, also some people were saying that turret monkeys were a bit pointless so I had to buff them so the player has to actually destroy them instead of avoiding them. Like, on 1.1 (current version) you can just walk straight foward to the boss lol.
Also, many thanks for the feedback!

this improved a lot but enemies have a ton of health
edit: also can you say me which engine did you used to do the game
and also you should just use a songs and give credits lol composing would take a lot of time

Cokakolakao responds:

big monky strong

Meh, it works. It doesn't give you enough ammo, and you quickly run out of it, also there is no incentive in fighting the regular enemies in the boss level.

Cokakolakao responds:

I will have that on mind for the next update

Credits & Info

Views
579
Faves:
1
Votes
80
Score
3.00 / 5.00

Uploaded
Mar 27, 2021
11:39 PM EDT