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Foul Play

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Testing to see how much I can simplify animation. This was just a small break from studies and more complex animation by drawing some old charries for good ol times sake.



PS So it turns out Blender doesn't like particles with vertex groups for very low poly planes ._.

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hjHDJDHJS ok I laughed at the perfectly cut ending

the ball throwing animation though? the poses are so strong :0 I love them.
imo the limited animation (even with just 1 or 2 more inbetweens added) works! especially for short simple things like these. then again I personally like the style :D

I wondered about Blender for 2D animation before. how well does it work in your opinion? :0

Woarel responds:

thanks >w<

It's so good. Blender grease pencil is really easy to use for everything qwq sketch, Line art, shading, composition and backgrounds. I found with render engines:
- Cycles is best for realistic 3D backgrounds but has long render time and
- Eevee works best for uv mapped objects or planes with drawn backgrounds but has fast render time.

I recommend Dedouze's tutorial for absolute beginners https://youtu.be/c57qq2nE3B0

Their faces as the ball flies past makes me giggle

Despite the animation being kind of rough, I like the rest of the detail put into this. Also the ending ha ha

Woarel responds:

thanks :3 yeah sometimes I don't realise how fast the animation is until later, def needs more inbetween frames XD

Credits & Info

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Faves:
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Score
2.99 / 5.00

Uploaded
Mar 26, 2021
1:14 AM EDT