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"Everyone loves Ratatan!" - Someone

Ratatan is a tiny game. Press up to lift your ship up. Release as needed so you hit the planet. Restart if you happen to hit everywhere else. Are you a tough enough pilot?

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It's, uh, VERY barebones... not even a title screen. That said, it's a functional demo for a bigger game using this, admitedly, very simplistic control scheme. Whether that is a good thing or not... well, that's up to ya, I guess.

I'd say it's lower than mid, though. Not because it's bad, but because there's not even enough here to tell if it's bad or not. That would just make it very mid. Though you have to reset the console to have another attempt at this 5 second task, so there's that.

Reply: Wait, there's another one?

Oh, wait, there is.

UnevenPrankster responds:

have you played the other one


I'm not trying to troll you, and this looks like it could be an interesting concept if you had more content and substance here.

My score reflects how long I play a game, how fun it is, and how much the game keeps me coming back, or inspires creativity in me. And clocking in at 7 seconds with no clear ending or cause/effect graphics, there just really needs to be a lot more here before I think you can call it a game.

What is Ratatan? Do the planets blow up when I hit them, or am I just trying to make a statement through kamikaze drones or clones. Are there other enemies, other planets? Do I get a score?

Maybe start with graphics when I hit a planet, a scoring system, menu, and some more levels or something that progressively makes the longer I play harder or a different experience.

It's not bad, there's just not really much here to comment on.

Credits & Info

3.00 / 5.00

Feb 7, 2021
6:52 PM EST
  • PICO-8
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