This one is quite fun to play! Simple on the surface, but the artifacts, skills, and light bullet hell to dodge adds just enough complexity to keep things interesting. The story's also surprisingly good.
I'm not sure what being a roguelite does for this game, though. It might be because I beat it without dying, but the difficulty isn't high enough to call for those gradual upgrades. I actually approve of that, though. The game is just long enough as is, and having to repeat it when dying might have made it repetitive, considering the simple combat. A design 'flaw' that happens to work in the game's favor, in my eyes.
All in all, I actually like this one perhaps more than most. Nice work!