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Snake Deminer

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Snake Deminer is a fun little puzzle game inspired by Minesweeper, based around logic and reasoning, where a grid of paths and mines is randomly generated. Your goal is to uncover the paths while avoiding the mines to help the snakes reach their destinations!

Use the clues and your logical thinking to figure out which cells contain what, helping the snakes to get home across an infinity of procedurally generated levels.

Mobile Version: https://lazerrock.itch.io/snake-deminer


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Missed out on half a star cus I lost

It seemed like there were multiple potential solutions for a level I did with the clues that were provided and it was just a matter of guessing which one is "correct". Does it have an algorithm to make sure there's only one unique possible solution with the given clues (maybe I overlooked a rule that makes one possibility correct and one wrong)? If not, then I guess the original minesweeper also forced people to make guesses so it's true to historical form, but not really ideal for a puzzle game.

LazerRock responds:

Usually there's only 1 single solution to any level. That being said, there IS sometimes 2 solutions, but that's extremely rare (from my testing about 1 in 20).
I think you might be overlooking some of the criteria- remember, ALL the conditions and clues have to be met.
But perhaps you were just really unlucky? Anyway, glad you somewhat enjoyed it

The first moves around the edges are so pre-programmed, you could have just included them in the initial setup. the segments per sector is a little ambiguous and not wholly satisfying.

The fact you can't have dead-ends but you can on the starting square has screwed me up .

LazerRock responds:

I admit the whole segment thing is a bit confusing, but it's the best solution I could come up with. Glad you still somewhat enjoyed it though.

its minesweeper...meh, but its ok.

Credits & Info

3.43 / 5.00

Nov 15, 2020
9:14 AM EST
  • Unity