Mislabeled. This has nothing to do with the "idle/incremental" genre.
Mislabeled. This has nothing to do with the "idle/incremental" genre.
Nice. I never saw a tower-stacker game have obstacles to dodge, but it fits well and puts a twist to the usual concept. The game could use some polish- the brown squares don't quite fit the color scheme, coins can spawn in unsalvageable locations and don't seem to do anything, there's no leaderboard- but none of that's too important.
спасибо большое за отзыв, ваши пожелания учту в дальнейшей разработке!)