good game, and finished the game! idk about anything else but the boss was too quick to react to me being in his attack range. I pressed q preemptively before getting into his attack range to attack and get out as he was charging up his attack.
Description:
Resurrection is an intense 2d Souls-like platformer inspired by games like Celeste and Dark Souls.
Wielding only a sword and a trusty suit of armor, you must traverse a dangerous, brutal, and eerie landscape filled with secrets. Along your journey, you will face a variety of unique foes who stand in your way.
To what exactly?... Nobody knows what lies ahead, after all no one has made it out alive. Dying is inevitable and surviving is impossible. But escaping is unfathomable.
Controls :
Disclaimer: To exit the game, go to the pause menu and click exit game. The game will be automatically saved.
good game, and finished the game! idk about anything else but the boss was too quick to react to me being in his attack range. I pressed q preemptively before getting into his attack range to attack and get out as he was charging up his attack.
That was awesome more worlds please
I like the game but i have a few complaints. Sometimes the jumping feels off. Also if you're gonna mark this as soulslike maybe consider adding an estus flask of sorts. The first boss feels very rough and i feel as though I have little opporutnity to dodge so having a healing flask would make the fight a little more forgiving.
The assets are impressive but sometimes attacks won't land and some enemies take 2 seconds to die after being hit. It's not like there's a death animation so there shouldn't be a reason why they're alive still attacking. As for controls, I'd recommend using traditional controls (i.e. W=Jump). It can be very uncomfortable and almost alien to use the spacebar for jumping and Q and E for additional controls in a WASD oriented game. I'd also recommend using keys instead of the mouse to go through dialogue.
Not a bad game, but could do more to improve. Most of the comments share my same view as recommendations so I won't dabble on that too much. I do wanna say labeling the game as souls-like is fine, but it also warrants a metroidvania label. I really thought I was gonna get a good souls like experience but it ended up feeling more like Ghost and Goblins. It does have enemies that behave like a mix of souls and metroid, but that's as close as it gets to Souls for me. Anyway, it was still a fun game. Thanks for the good time mate.