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A Witch's Quest

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iu_153382_8135871.gifYou play as a witch who has lost her broom in an abandoned cavern. you must use the environment to traverse to the end of each level and reach the end of the cavern to see what awaits.

This game was made for a gamejam https://itch.io/jam/weekly-game-jam-160/entries



A and D to move or left and right arrow keys

Space to jump

Escape for volume controls

Gamepad controls:

left analog stick to move 

A button to jump

programming and sprites done by me.

main background done by https://untiedgames.itch.io/super-pixel-cave-tilese

music by https://bit-by-bit-sound.itch.io/8-bit-music-booster-pack

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Seriously imprecise controls.

That nyquil-bottle jumping though wew, that's not fun at all.

wall jump needs work ,

This was a fun little game. I felt like the controls were a bit off, especially for a platformer (playing with keyboard). The best way I can describe the control problem is “floaty” when jumping. I found wall jumping to be more problematic as the launch trajectory offers little room for error. This was particularly problematic in the stage with the falling climbing columns and in the final stage at the spiked wall. Once I felt like I mastered the controls, through the game was over.

***Hint for other players: If you are stuck on a level involving a problematic, back-and-forth wall climb, just press the jump button without trying to move left/right. Trying to move left or right while wall jumping actually made certain climbs impossible for me.***

Keep up the good work!

not bad. but the controls... jumping is somehow weird. especially wall jumping.

Credits & Info

3.30 / 5.00

Aug 8, 2020
7:46 PM EDT