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Nazi Zombies

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Author Comments

Protect the bunker!

NOTE : If your aiming gets stuck when first starting a wave, please move the player using WASD first.

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It's aight.

To be your first game that's pretty amazing but is hard to deny everything the comments say is true.
Keep it going!
You'll be better with the time!

It's... alright, as far as things go. The bunker's too big for one person, the ammo indicator's too small, the enemies spawn WAY too far away, it only seems like head shots render and the enemies get boring (maybe add more?)

I like the aesthetic of an early 90's FPS -reminds me of Wolfenstein or DOOM- and the gameplay is decent. It's just generic and gets boring rather easily. Add a story maybe, and different levels? It just seems like a demo or prototype right now.

Great game i'm getting very tired after playing so hardcore

I usually enjoy survival games like this but the core gameplay is very janky. The ammo indicator is VERY small, and I feel like it could be bigger just to make it easier to see. Shooting was very weird, almost as if headshots were the only thing that registered because if I shot at the body, they don't show an animation or bullet holes so I feel like I just missed even tho the cursor was in the middle of their body. Imo the barricade cost to repair seem absurdly high, the zombies take ages to even get to them so you can just not worry about them. I'd say bringing the zombie spawn in closer would help a lot, especially since the beginning part of every wave feels so long for no reason. Also, the einfield rifle doesn't have an animation to pull it out, seems odd since others do. I scored so low because it feels like this game has no identity, there's nothing about this game that makes people want to play you know? No special mechanic, no special story, nothing that separates it from the crowd and makes people want to play, except for maybe the feeling that it could possibly get better later on, but honestly I couldn't stick with it longer than 5 waves.

Credits & Info

2.74 / 5.00

Aug 4, 2020
2:57 PM EDT