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Consumable Controls

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4 Levels 5 Points

Complete 4 levels.

8 Levels 10 Points

Complete 8 levels.

12 Levels 25 Points

Complete 12 levels.

16 Levels 25 Points

Complete 16 levels.

20 Levels 50 Points

Complete 20 levels.

24 Levels 100 Points

Complete 24 levels.

Author Comments

Consumable Controls is a puzzle platformer where controls are used up when moving and more must be picked up to complete each level. This game was originally made for GMTK Jam 2020 with the theme "Out of Control".


Menu Select: Enter or Space

Move: WASD or Arrow Keys

Reset: R

Back: Esc or B

Update 1:

Adjusted levels 4 and 5.

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While the visuals are a little simplistic, the puzzle design in this game is solid and fun! Can be a bit tricky to suppress your instincts to not waste moves at first, which can lead to some frustration: lord knows I messed up a lot of runs by accidentally jumping too much (damn you Mario!) and it did suck sometimes to lose a run by mistiming a jump in general, but the cool concept was worth the sacrifice, I think. Felt great to be able to plan out the perfect route by calculating all of the moves on screen, and some of the levels even early on were some great brain-teasers with stuff like the box stacking and such where the ideal route might not be as readily apparent as it seems.

you should make a walkthrough

Innovative, but, as with most puzzle platformers, as the game becomes more and more complex, and you are more liable to mess up your entire game with a single mistake; it is prone to causing frustration when you do everything correctly and then completely miss the exit, not because you failed the puzzle, but because you jumped a second too early, or too late, and must do it all over again.

fun but difficult.

fun game. Very tricky in a couple spots but feels good once you finally figure it out :D (music is nice)

Credits & Info

3.95 / 5.00

Aug 1, 2020
10:23 AM EDT
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