What the fuck ??
What the fuck ??
A few problems
- After you take the flying powerup, sometimes when it ends you fall right into a pit
- After losing a life, where you have lives remaining, sometimes the next life falls right into a pit
Both of these could be fixed by having one free jump directly after flight and directly after losing a life, perhaps giving the person a couple free seconds of standing on the bottom without dying. -Or- have him immediately spawn in the middle and immediately spawn a small cloud under him as well.
The 2x, 3x, 4x kill combos are messed up in a way. If you jump on more than one enemy AT THE SAME TIME it doesn't register it as upping the combo, so I jumped on two enemies at the same time, then another enemy (without landing and without jumping again), to get only the 2x combo rather than 3x which it should have awarded.
Jumping on 4 enemies AT THE SAME TIME should award the 4x kill combo, for example, but as-is it wouldn't. It would count as only a 1x combo. I understand the bones throws don't count towards the combos, but come on.
Thanks, I appreciate the feedback!
When you're right, you're right...
Like I said in the description, this is one of my first games, it has many flaws, I went over it before releasing again and patched out what I found, guess I missed some stuff.
So about the flying powerup, actually I reset the jumps to 0 so you can use all 3 or more if you got them, I just didn't update the bar visually, it is fixed now.
About reviving, I now reset the jumps to 0 and I added another safe cloud beneath the player and a shield for 6 seconds, it shouldn't be a problem anymore.
About the combos, I changed it to count all enemies killed in one landing.
If you run into more issues, feel free to let me know.
This is a really cute game with a surprising amount of heart put into it! I like the concept of the continuous platforming, it's not used often and I find it quite charming.~ Minor nitpicks like the mobile game that it is, and, not semi randomized platforms. Though I suppose it would draw too much attention to Doodle Jump. Final thoughts; nice little game maybe for like a power outage or camping, I'll come back to it another time.