Fun little action game! Had a good time going for a right score in this as everything is so explosive and chaotic. The game does have a lot of juicy aspects to it like squash-stretch and screenshake which makes it feel nice, but it might be overdoing it a bit, particularly with the screenshake. When I first played the game, I died because I didn't even realize I was being damaged: this is because every action in the game shakes the screen intensely, which makes it so getting damaged, which shakes the screen, doesn't stand out from the rest of the shaking. Either the intensity of the shaking needs to be lessened in general to make the damage shake stand out more, or damage should elicit another reaction from the game, like a brief timepause or a red flash or something. I also felt the damage invulnerability was a little too short as you can get wombo comboed and lose all three hearts in an instant if you're not careful. Mechanics can also be a bit confusing at times: sometimes I'd hit the wall behind an enemy and dash into them (for example, when you hook behind an enemy while they're spawning), but that counts as me getting hurt even though it should be similar to hooking the enemy directly and dashing into them. Still, solid game that felt well-put together for some quick fun!