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Dungeon Master Deluxe

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Blood Lust | Deluxe 5 Points

Hoard 30 Souls!

EXCELLENT | Deluxe 5 Points

Score up to 10000 points!

Good! | Deluxe 5 Points

Score up to 1000 points!

Great! | Deluxe 5 Points

Score up to 5000 points!

Life Taker! | Deluxe 5 Points

Defeat an enemy

Lumber! | Deluxe 5 Points

Get your first wood!

Tarjan! | Deluxe 10 Points

Defeat Tarjan

Vanisha! | Deluxe 10 Points

Defeat Vanisha

Mage! | Deluxe 25 Points

Win using a spellbook!

Ranger! | Deluxe 25 Points

Win using a boomerang!

Warrior! | Deluxe 25 Points

Win using a melee weapon!

Unstoppable! | Deluxe 50 Points

Win without ever crafting a weapon!

Author Comments

Deluxe Edition! (v 1.5) In celebration of the remake I am currently making 'Dungeon Dot Ruby' I decided to make a definitive version of the flash edition that fixes the major flaws in the game, including but not limited to: lack of invincibility frames, awkward melee weapons and game resolution.

Dungeon Master! Enter a Massive Dungeon full of Ominous Environments an mysterious creatures. Join Dot as he ventures through the dungeon in hope of finding lost explorers who have gone missing in the Master Dungeon, in this retro-game inspired RPG platformer!

Full Change-log from v 1.4

  • Invisibility frames, no more getting locked and combo'd
  • minor graphical improvements
  • resolution fixed, was previously a stretched 272x224 game, now truly 544x448
  • some weapons require more materials now
  • bosses now drop 5 souls when defeated
  • Quickrang actually works
  • Melee Weapons reworked, way easier to handle
  • new developer label 'IIShots Entertainment' included
  • updated right-click link
  • reworked gravity
  • jump noise no longer present in crafting menu
  • Thief enemies now more powerful
  • Tarjan now more powerful
  • Tarjan 'knockback' glitch fixed. (Now teleports before he can be knocked off the stage)

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It's a little disappointing, movement is the biggest issue and jumping causes a paradox. I've seen your patch notes and not once did you even mention movement.

this game is not good some times my character gliches when he jumps

It doesn't always jump when I need to.

you should let us switch crafted weapons with the up and down arrows or the shift buttons.
is there away to switch between weapons that we already crafted?

Watta cute little game! As others pointed out, some polish and it'll turn out to be a great game