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Guild Chronicles Demo 0.4.3

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Author Comments

There is a updated version of the game out.

Head to the link below to check it out!

Check out the full released version! https://lordyltas.itch.io/lords-reincarnation-iii


UPDATE 0.4.3


  • Text corrections has been made to the main scenes of Episodes 1 & 2
  • Bug that stopped progress in episode 2 has been fixed.

Game Difficulty/Characters/Enemies

  • Leon Wilder (Main Character) has had his stats re-balanced and starts off with a special accessory item.
  • Leon Wilder (Main Character) has had most of his moves learned through level re-balanced.
  • Haoma (Boss) has been made a little easier.
  • Experiment No.13 (Mid-Boss) now has less health.


Reminder! Please rate and leave a comment down below and down be afraid to voice your opinions. I would really

like to hear what you all think.


ABOUT GAME: This is my first game so I would like if comments were super honest! Episodes 1 & 2 will help you get use to the battle system that is based off of Shin Megami Tensei and Persona. How you use your equipment is VERY important, use "PHANTOM CORES" to level the playing field! This demo contains three episodes HAVE FUN!


Email: LordYltas@outlook.com

Twitter: LYltas@LeonWilder9

If you are making your own RPG Maker game you should give these guys a look! ^_^


YanFly - http://www.yanfly.moe/wiki/Main_Page

 Aekashics - http://www.akashics.moe/










Jack Saintsworth



Victor Sant

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My God I'm already fawning over all of the Megaten vibes and references. I'm hooked. I'll put out a better review later, but for now, I LOVE IT.

LordYltas responds:

Glad to hear that you liked it! The full game will be out this Friday on https://itch.io/
Keep an eye out!

Is there a bug in Laura's fight against Lawrence in Adenia? I tried everything but it doesn't progress at all after Lawrence uses his SSS (SS?) rank move.

LordYltas responds:

I'm currently working on a new demo build that will be closer to the final version. I can't say when it will be out. Sorry for any issues you ran into while playing and if you have any suggestions, please don't hesitate to share them.

Thank You!

I'm not sure why people think slow text is a good thing? I see this in even professionally done games, so I can't really blame indi developers for thinking this is good, but I'd really like an option to disable this. It makes me start hating a game before the game even starts when I have dialog scrolling in slowly. Just put the whole message up please, I'll read it at my own pace.

Beyond that: the main character is put into battles repeatedly where he can be 1 shot by the enemies, and is the first 1 the enemies attack. Unavoidable deaths and a forced story line are never a good thing in a game.

The game should be challenging, but not punishing.
The main character is given money to buy supplies, but the "shopkeeper" only deals in mail, and the food court doesn't have food for sale.

The Merchant says he will sell the party stuff, but then leaves without trading.

Despite having the power to heal, the party is unable to help the 2 guys they come across.
Maybe allow the party to heal the one that is talking, so that he can join the party?
Even if he has a "curse" that causes him to keep losing health.

Overall: interesting story line, but frustrating execution.

Game runs smoothly, combat is quick and easy to understand, good story, would suggest having the opening dialogue with the quote to go a little faster. But I think you have great potential. Follow through with this and keep working hard!

LordYltas responds:

Thanks, it really means a lot! If you don't mind please recommend it to some friends it would really help me out!

Credits & Info

2.98 / 5.00

May 22, 2020
2:00 PM EDT