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4 Levels 5 Points

Complete 4 levels.

8 Levels 10 Points

Complete 8 levels.

12 Levels 25 Points

Complete 12 levels.

16 Levels 25 Points

Complete 16 levels.

20 Levels 50 Points

Complete 20 levels.

24 Levels 100 Points

Complete 24 levels.

Author Comments

Collect the batteries quickly to stay alive in this time-based platformer. This game was originally made in 48 hours for Ludum Dare 46 and then updated later.


Menu Select: Space or Enter

Move: WAD or Arrow Keys

Reset: R

Back: Esc or B

Update 1:

You will no longer lose power when standing still on the ground.

Update 2:

Fixed bug with power loss on boxes.

Reduced collision box of the no-jump zones.

Adjusted levels 6 and 17.

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Cool puzzler! While a lot of your puzzlers share a lot of assets, I'm always impressed at the new mechanics that are built for each game, and this is no exception. Once again, the game has pretty solid level design that introduces new mechanics well and has interesting choices you need to make: for example, you might think a fast path would be the most efficient, but it's really the slow path that works out the best! The game does suffer a little bit sometimes however since it combines precision movement with puzzle mechanics: it can be a real bummer when you figure out the ideal path with your brain, but you miss it by a bit because you just can't pull off pixel-perfect movements to save enough battery. Still, solid experience!

I can't complete the game cause it's so hard.

A bit needlessly punishing at times but not a bad puzzle game.

I don't think I've ever seen a game fail you for the tiniest mistake before, excepting the Impossible Quiz of course.

Finally made it, it took so many tries! Btw lvl 19 was the fucking hardest of all game, once you pass it, you are done

Credits & Info

3.50 / 5.00

May 13, 2020
3:03 PM EDT
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