Really fun, and it's satisfying to be able to get past what would be impossible at the start using your ghosts. Still, as fun as it was, I felt useless in comparison to the ghosts. Even the weaker ones could automatically target lock, and I just couldn't deal useful damage. As for dodging, the skeletons would sometimes come in small groups and be manageable, and then sometimes there's a swarm that kills me. When you can't deal damage, and the enemies are too fast for you to run, all you can do is sit there.
I'd have liked if leveling up made the player themself stronger, and maybe then the ghosts could just be NPC versions of the player? That way you could feel prouder of their upgrades, less like a passenger in your own run.