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My entry for the HaxeFlixel Game Jam with the theme "Alone, Together" with some lowbrow comedy (but the finest of lowbrow comedy!) about when this whole mess finally ends.

If you like this game and want to play my other games that are not at all like this in the slightest bit, then go play Daxolissian System: Cat's Eye for a fast-paced RTS that'll kick your butt, or Daxolissian System: Saboteur if you think you know how to fly a spaceship by radar and are up for getting a shellacking.


Funshine by Kevin MacLeod (PD) https://freepd.com/upbeat.php

City tileset by Arthur Carvalho (CC-BY-SA 4.0) https://opengameart.org/content/exterior-32x32-town-tileset

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Pretty funny because of the music accompanying the whole thing and also how every guy chasing you looks the same (Which makes sense in a video game but for some dumb reason I like pretending it's the same guy teleporting around and chasing you).

I found the gameplay to be much more fun when trying to get the guys stuck on objects to move past them, and getting the sword removed a lot of that. Also that timing on the sword is a little too tight, and some areas where you start really far away from any guys can get tedious to repeat over and over again such as the area with the miner girl.

It's not very polished in terms of graphics but I still had fun playing it.

Interesting gameplay concept, not fond of the theme and the assets don't blend much at all. I didn't like the sword hitbox all that much either. Could've used a better control scheme and something that made you want to switch between the chars more often than just having each one be an upgrade over the last.

It only figures we'd have a coronavirus game. Pretty much it'll probably have its own section. I don't know how to beat the last part. We need something like this. The simplicity works so well. The music's nice too.

There's not much going on, but that's the point. Luckily, the park nearby is open. I don't touch random strangers anyway. I don't think most people do. Of course, they don't touch me either.

Fun concept game, but I couldn't switch between characters, no matter what number I pressed, or even if I refreshed the page.

Edit: Ah, never mind, I learned you can cycle through characters AFTER you get them, instead of only upon getting them. Added a half-star, accordingly. Fun puzzle game, overall! :)

3p0ch responds:

Hmmm.... if you've been trying it with the numpad then try it instead with the numbers along the top row of the keyboard. Apparently those two different sets of numbers are interpreted differently by HaxeFlixel.

Cute and light-hearted, I laughed at the crack jelly. For most of the sections I felt like i wasn't being clever but rather just exploiting the janky physics it got cooler when I could kill people but the sword hitbox could be more forgiving

Edit: I didn't get either medal :(
Edit 2: I did :)

3p0ch responds:

Weird, the only place that should require anything that might seem janky would be the right-middle screen where you've got to time it so the dude hits an obstacle as he's chasing you. Otherwise they all have jank-less solutions:


Upper left screen: easy to go down, just need the sword to go right

Middle left screen: if you're going Top to Right, trap the guy on the left before you go right. If you're going the other way, just get behind the ridge asap

Center screen: if you're coming from the left, run up to trap the guy by the barrels and plant and then you can either run down with any character or if you have Maxine go straight right at the height of the right arrow. If you're coming from the bottom you should only be able to go left and not directly right even with Maxine. If you're coming from the right then you should have Batshit by now and be able to kill him

Bottom middle screen: start running left, and as the guy runs up around the edge of the "town" to chase you run right so he traps himself in the center of the town, then run clockwise around it and you can reach the arrow

Bottom left screen: pretty much run around the perimeter of the screen counterclockwise, you should be able to trap the dude in the opposite pocket after getting Maxine

Middle right screen: run with Maxine and make sure the dude runs into a rock as he's chasing you

Bottom right screen: start running right a little so the dude gets trapped with the bushes just above and left of him, then run all the way left and only down enough to get him trapped in a pair of bushes just to the left of and below him, then run along the bottom of the screen going right until you trap him in bushes below and to the right of him. Once you get Batshit you can just kill him.

Top middle screen: you gotta go in with Batshit, enter the bottom of the rocks through the middle, go left (but not all the way left so the dude doesn't run past the row of rocks near the top) and up one level. When you're there, that will be the kill zone -- walk right to bring the dude down until he's just above you, then the one part of the game that takes real sillz where you have to go left to bring the guy down the vertical path with three rocks to his right and quickly get yourself turned around so you can kill him

If there are janky ways of getting through that don't involve doing that, then I... uh... ... totally meant to put extra solutions into the game to reward players' creativity :3

Credits & Info

3.31 / 5.00

Apr 26, 2020
2:03 AM EDT
  • HaxeFlixel
  • Audacity
  • Gimp
Misc. Kit
  • Visual Studio Code