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Author Comments

Anthill simulator

Made in 72 hours for ludum dare 46, please vote!


- Controls -

[SPACE] switch view

[ARROWS] move the camera

[SHIFT] fast forward

[LMB] select/place item

[RMB] remove placed item

[ESC] unselect item

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I like the game, but an experience bar that shows when to expect an upgrade besides the queen would be cool, and also a goal/an ending to the game. Some ants get stuck on rocks. Good job!

Its overall good, but the ant AI is what makes or breaks a run, due to them not having a priority system, they go for the enemies while they carry food, wich could heal their queen or give a upgrade to turn the tide. Or you end up having them ignore the enemies at the queen while they fight the ones outside, or die while carrying food wich i think deletes that food that was gathered.

Maybe with a diferent layout it could work but i can only see it work worse if theres multiple entrances.
Edit: Upon further testing... making 2 entrances is a death sentence, the AI of our Ants cant handle it and will go back and foward nonstop to intercept any invaders, leading to food not being deliver to the Queen and letting the enemies do small amounts of dmg to her.

Also the fact we cant remove stuff once built or rebuild walls anoys me abit, since that would be really helpfull in this sort of game ( its also a feature that i rarely see).

game freezes randomly and irreversibly at times

I think ive hit a point where I cant lose

crashed the website within seconds
loved it

Credits & Info

3.40 / 5.00

Apr 20, 2020
8:37 PM EDT
  • Godot Engine