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The HeartBit

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Chromosome 5 Points

Get 21 DNA points

Hello World 5 Points

Get your first DNA point

It's better together 5 Points

Unlock a new character

The Answer 10 Points

Get 42 DNA points

90' 25 Points

Get 90 DNA points

Half Way 25 Points

Get 75 DNA points

Save Miguel 100 Points

Save Miguel

The Hundred 100 Points

Get 100 DNA points

Author Comments

The HeartBit is a Platformer game made for Ludum Dare 46 in 48h.

Save Miguel by reaching his Heart

Arrows to Move,

Space to Jump / Double Jump / Jetpack / Wall Jump (depend on your character).

Leave Unity FullScreen for PERFORMANCE.

Beat Score, Unlock up to 5 Characters, Collect all the 150 DNA points to Keep Miguel Alive.

For this Jam, I tried to integrate LeaderBoard and Medals from Unity Newgrounds API.

More feature has been coded (dash, swim, etc.) but hasn't been implemented because i didn't manage to make good level design with it in 48h, maybe I will try a full version in the future.

LD Link : https://ldjam.com/events/ludum-dare/46/the-heartbit

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The game is pretty good up until playing as the vaccine, in my opinion. But when you do start playing as the vaccine, the game becomes downright unplayable. It feels like I'm slipping around on ice every time I try to make a jump, and I hardly lose any, if not no acceleration when I'm making a turn. I also go way too fast when I'm trying to go in the direction that I jump towards, and I end up hitting a saw at a high speed when I just tried to jump from a wall to a platform.

This game has the absolute worst controls ever and these terrible controls constitute the entire game.

Worse than that, if you somehow manage to get through the entire thing, collecting ALL the collectibles, there's still a good chance the game will cheat you out of that final medal (it did for me). So grats on getting the full 150 but nope no medal for you!

Even if that wasn't the case, this game is just not any fun and shouldn't "fun factor" be the primary criteria for evaluating if a game is any good or not?

Honestly I don't know why everyone else is rating this so highly.

The third vaccine level requires glitching into a wall and jumping to get the top bit. It should be possible to get without this nonsense.

Low budget meatboy

I never did figure out what the gimmick of "the vaccine" is other than than it can't be controlled as well as the other characters - maybe it's ice coated and slides everywhere? but it's not consitent - sometimes it's slidy, but sometimes it stops but you don't know why. The DNA placement on its levels implies it can jump differently and move around sideways mid air, but I never figured out how to do that. It seems to just just jump short, except when it decides to launch off at huge distances for no apparent reason. And you can't make a short jump with it, but you can't make it do the long jump when you want - it just does it sometimes. The DNA up the wall in levels 1 and 3 makes you think it can wall jump better, but you can't really - sometimes you slide a long way up the wall, sometimes you don't, and you can't dodge the saw on the left side of level 1 while going up the wall because jumping off the wall goes a random distance and won't always let you come back towards the wall. From the description I gather it's supposed to be a "wall climb," but it goes a random amount up the wall when you hit space, and doesn't always climb up the wall at all - sometime if jumps off the wall, not seemingly related to which directional arrows I'm holding when I hit space.

Credits & Info

3.37 / 5.00

Apr 19, 2020
6:49 AM EDT
  • Unity
  • Daily 5th Place April 21, 2020

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