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Floor 2 25 Points

Reach floor 2

Floor 3 25 Points

Reach floor 3

Floor 4 25 Points

Reach floor 4

Floor 5 25 Points

Reach floor 5

Floor 6 25 Points

Reach floor 6

Floor 7 25 Points

Reach floor 7

Floor 8 25 Points

Reach floor 8

Floor 9 25 Points

Reach floor 9

Die by Wurst! 100 Points

Kill the Wurstlord

Kielbasa Get! 100 Points

Obtain the Kielbasa

May the chain be unbroken 100 Points

Get two Kielbasas in a row

Author Comments




Wurst Comes to Worst

Porklike is a classic, turn-based Roguelike with minimalist lo-fi aesthetic. Enter the tower of Wurstlord. Can you make it to the top and steal his legendary Kielbasa? 9 floors of dangerous traps and enemies await you. Only if you move carefully and master your character's abilities will you become the champion of Porklike.

The game is controlled with a Keyboard. On mobile devices an on-screen controller will show up.

  • X/M/V - Inventory / Confirm
  • Z/N/C - Cancel
  • Enter - Menu

Making Of

Porklike was written and designed by Krystian Majewski, an Independent Developer and the host of the Lazy Devs Academy video channel

The music was composed by Sebastian Haßler, a music composer for film, TV and videogames.

The environment art and some characters were inspired by the work of the pixel artist @pixelartm and used with their permission.

The artwork of the enemies was inspired by the work of the pixel artist @kirai_s and used with their permission.

The game is written entirely in Pico-8.

Porklike was created as part of a video tutorial series. If you want to make your own Roguelike, please check it out:

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I love this game, even though its short it has a super high replay value

Floor 4 is hella hard, i can never get past it. Still a really fun game.


This is my favorite Pico-8 game by far. Very nice music, the gameplay is fun and interesting, the nature of the game shows it was made with care. I love the classic Pico-8 feel of the game, very dreadful aesthetic (I mean that in a good way). Learning what every item does and using it to your advantage and strategizing how to get out of a sticky situation is always fun. The Wurstlord is a very interesting character I would love to know more about, what are his intentions? Why is he after you? It is a great mechanic to keep people from sticking around in 1 area goofing off. I can't wait to go looking for secrets once I complete the game.

tl;dr good game

wow, this is the first flash game that i ever played to this high a quality, im suprised this isn't a 20-60 dollar game. the rust lord gives me a splunky ghost vibe.