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Vestavia Hills

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Lucky Shot 5 Points

Land a Critical Hit

David and Goliath 10 Points

Take Down a Behemoth

A Matter of Endurance 0 Points

Survive to Wave 20 in Any Difficulty

Bob and Weave 50 Points

Survive an Onslaught on Nightmare Without a Weapon

Author Comments

Use the Mystery Box (bottom left of the map) to get Weapons

Use the Health Station (in the central room) to regain Health

Enter to Pause

WASD for Movement

Mouse for Aiming

Left Mouse Button to Attack

Right Mouse Button to Interact

R to Reload

O to Discard Current Weapon

Number Row or Scroll Wheel to Swap Weapons

Vestavia Hills is a Hotline Miami inspired zombies arcade game. This game is currently early in development and everything is subject to change.

Like the music? The soundtrack is available here!

Also available on my home page here.

If you would like to keep up with development or suggest features, please join our Discord!



Version 0.821 (3/19/2020)

+ Added weapon discarding (press "O")

/ Fixed invisible sprite bug when reloading

Version 0.82 (3/18/2020)

+ Added cigarettes

+ Added two medals

+ Added scoreboards for wave survival

/ Changed Pause Button to Enter

/ Completely changed how weapon stats are stored, now much easier to add new weapons and such

/ Mouse is always locked now, uses in game cursor

Version 0.81 (3/16/2020)

+ Added Random Critical Hits

+ Added two Medals

/ Melee weapons now vary in knockback

/ Player flashes when out of stamina and trying to attack

/ Fixed Ammo Pickup Bug

/ Fixed Player Attack Animation Bug

/ Rewrote how stats are stored

/ Fixed memory leak with player rendering

/ Enemies on harder difficulties have slightly less health

/ Enemies drop more money, and different enemies have different money amounts

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His game is very additive. It's very good! I've been playing since and hour

Okay i get that its a WIP but there's so many problems. When you reload the shotgun you it wastes the ammo in reserve. (same for the revolver) The behemoth is an unfair boss when playing on high difficulties since theres barely ammo and on NIGHTMARE mode having only melee weapons. When you have a melee weapon jacket (or whatever you want to call him) appears bald and it looks strange. The music is fine.

MD-Wade responds:

Hi, the reloading bugs are as a result of rewriting how weapon data is stored. I've been meaning to fix it but the whole COVID-19 crisis has really affected my workflow. As for the sprite oddities, I don't have a main artist on hand, and am personally very bad at art. I've just been working with what I have. Thank you for playing!

It bugs like hell but i love it. It's very fun

MD-Wade responds:

Thank you very much! I'll be working to fix the bugs.

A little buggy but it' s work in progress though, good game after all.

MD-Wade responds:

Will be working to fix as many bugs as I can. Thank you for playing!

I from Homewood fuck Vestavia

MD-Wade responds:

I'm from Gadsden... VH is just a cool name. Homewood is too! I might use it for some other project in the future :P

Credits & Info

3.74 / 5.00

Mar 9, 2020
7:39 PM EDT
  • FL Studio 20
  • GameMaker Studio 1.4