Pretty fun, though I do have a couple of notes.
- There's no indication of how much ammo you have left, so it's hard to know when to reload
- The score counter doesn't seem to reset when you die. Probably worth fixing...
Jimmy is a fast paced colourful top-down shooter.
Description:
In Jimmy you play as a red pill. Each enemy spawn location is procedurally generated, if you stand still to long the enemies start spawning at your current position.
There are five stages each one featuring there own weapon:
-Stage one - pistol
-Stage two - burst rifle
-Stage three - automatic rifle
-Stage four - shotgun
-Stage five - automatic shotgun
This game couldn't be made without Sebastian Lague's tutorials check out his channel here:
https://www.youtube.com/user/Cercopithecan/featured
Thanks for playing and have a wonderful time
Kind Regards
AramB
Controls:
Left Mouse click to shoot.
R-key to reload
WASD or the arrow-keys to move.
P.S
If you can't move refresh the page
Pretty fun, though I do have a couple of notes.
- There's no indication of how much ammo you have left, so it's hard to know when to reload
- The score counter doesn't seem to reset when you die. Probably worth fixing...
Will do!
Cool game, but it is too hard. Enemies keep spawning right on me. :<
If you want to experiment with new weapons press the enter-key and it will spawn you at the next level
Great Job!
The only problem I had is 3d sound of shooting
ok thanks for notifying me, will work on that coming patch!
gay
edit: hey aram, if you want to stop peeps from camping make the level desings viable for that.
Pretty entertaining :)
Could use something to stop enemies spawning right on you, and the ability to hold to keep shooting.
Also some sound effects and maybe camera shake would be nice.
I actually added sfx, maybe try refreshing the page would help? And the enemies spawning at your location was an intended feature so nobody would camp at one spot and it gives the game a little more pace. If you get stuck on a level just press the enter-key in that way you'll go to the next one and experiment with some weapons :)