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Soldier Jools

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V.1.0 change log:

  • the enemies now do not overtake you after their death
  • fixed a minor bug in controls and collision on the tilemap
  • were tuned some wrong sounds and colors of the hero


You are a brave soldier or cannon fodder in the jungle, well this is up to you.  

But, cyborg scums try to collapse the present world by superpower KAMEHAME weapon!


Keyboard + Mouse. This game has a full gamepad support.

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veri nice. i know you already stated the controls but a tutorial level is good for polishing

for ur first game this is pretty good, but like the others i have to agree that checkpoints, and borders, and the collisions. but other than that pretty good

The game is hella good but the controls are wonky and some checkpoints or some kind of saving system mid game would be nice.

NickUrs responds:

Thanks, I will add some checkpoints with 2nd update.

Game looks great but like others have said, the collision is a bit frustrating to say the least. I think it'd help if the laser weapons and guns had a couple preparation frames to show theyre charging up their attack so the player can read the warning and try and avoid getting hit, only because it sucks getting killed without being able to do anything about it.

Overall pretty nice, has a couple downfalls but overall it plays well enough and I was entertained throughout the whole thing

NickUrs responds:

You're right, maybe I'll add sound when the player is close for turrets.

Quality art but the lack of barries around edges, some weird collisions and having to move to direction where shooting costs some stars.

NickUrs responds:

Hey, thanks for remarks!
The collision on the tilemap is fixed already.