Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of February we have disabled ads on all E-M content. We need 219 people to reach our goal of 3,100 active supporters. If we hit that, we'll continue with a new goal in March!

Please check out our Supporter Upgrade and consider coming aboard!

World War Wizards

Share Collapse

Log in to save your medals! Don't have an account? Create one for free!

The Sentinel 25 Points

Destroy the Sentinel

The Zeppelin 25 Points

Destroy the Zeppelin

The Barbarian 50 Points

Kill Hitler as a Barbarian

The Paladin 50 Points

Kill Hitler as a Paladin

The Ranger 50 Points

Kill Hitler as a Ranger

The Rogue 50 Points

Kill Hitler as a Rogue

The Wizard 50 Points

Kill Hitler as a Wizard

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments


In World War Wizards, you play as medieval fantasy warriors and you kill Nazis.


Check the Tutorial Room to the left of the first room.

A and D or Arrow Keys to move

Space/W/Up Arrow to jump

Left click to attack

Right click to use special

Hold Left/Right Click to aim ranged weapons/specials

Press E when standing in front of the signs to go between rooms (all enemies must be dead before you can leave the room)

Press E to pick up items

P to Pause

Hold the special/attack button down and move the mouse around the screen to control wisp spells

Game Pads/Controllers

This game offers gamepad support on some operating systems running certain browsers. I don't know which systems can and cannot use the gamepad support, it has only been tested on Windows 10 running Google Chrome. Turn on gamepad settings in the options menu to show gamepad buttons in the HUD instead of the default keyboard displays.


The songs in this game were taken, with permission, from the Newgrounds Audio Portal. Check out more of these artists' works, they are all great at what they do and deserve more attention for it!

DeltaRhoGamma - Abyss

DeltaRhoGamma - Critical

Immitis - Apocalypsis

Immitis - Revelation

ninjamuffin99 - extrachips*

Rorrapalooza - Rack Extension Reckoning

swosp - True Upper Hand

*ninjamuffin99 made extrachips for this game, it plays when you beat the game. Thanks, Cam!

The Future of World War Wizards

We are open to the continued development of this game. Constructive criticism is welcomed!

Support Us

We put a lot of time and effort into this project. If you liked it, please consider buying us a coffee:



Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

I died shortly after i defeated the big airship. However, great game! It could use some tweaks here and there, but overall awesome work! Thanks for entertaining us!

Not too shabby of a platformer! I always appreciate a good Nazi-killin' game, and this one has all of the necessary elements for a good core. I'd say that it just needs to polish itself up to deliver its core mechanics. The biggest thing for me is the feedback: right now it is very difficult to tell if you're being hit, or if you're hitting things, and even if you can tell from looking at the health bar, it's not as satisfying as it could be. If possible, there should be more indicators when something is hit: sounds, sparks/splatters, recoil, slowdown, anything. Also, there are some slight annoyances like the top of a ladder not being something a player can stand on, meaning you have to keep holding up awkwardly. Lack of feedback also extends to other things, like not being able to see the effects of potions and spells. If those things are added, this game could really be something great as it already has some cool elements like boss fights and such. Would love to see this game improved or more from you in general!

GoodL responds:

Thank you so much, these are some great criticisms. I completely agree with you. We'll be working on it!

It's not bad, just feels jankey and unfinished. I wasn't sure what I was doing half the time (What the hell we're those Electric beer barrel things supposed to do?), and It seemed like I had Infinite health, as not even the bosses could kill me as long as I kept slashing, until I got to the second save of knights (I presume) Hitler sends after you, where one green knight killed me at full health in one shot.
Still, it's not a bad game, Music was pretty nice (Though it reset every time you clicked out of the game), and slashing down a bunch of Nazis, alongside asshole eagles and a giant Nazi zepplin, was fun enough in concept and execution to carry a chunk of the game.
Refine this and try again, this has actual potential.

GoodL responds:

Thanks a bunch!

Yeah it was ok. I liked you had more than one piece of music.
The weapons were bland. and the enemies were pretty terrible lol. The giant ones were so dumb they just got stuck everywhere. The elixirs... I'm not really sure what any of them done other than the little ghost one that was like a helper. The game got extremely repetitive after 5 minutes of going from one screen to the next.

GoodL responds:

Thanks for the feedback!

great game, though i wish there was more to keep you engaged beyond the zeppelin boss battle

Credits & Info

3.16 / 5.00

Jan 23, 2020
10:18 AM EST
  • Unity
  • Aseprite