Feels more like a randomized reaction based game rather than a puzzle game.
KROM Astral Guru is a puzzle/maze game where players must keep the guru on the tile path and pass color barriers to reach a shrine at the end of each stage. You will have obstacles to overcome along your journey, including dodging dark matter spawns and drones that fire laser beams. The guru is only “armed” with a passive astral phase ability that will protect you from harm, but only momentarily, so use it wisely. This game was made for the Wowie Jam 2.0 and has a relaxing, peaceful theme and approach to the gameplay design. The story is about this celestial being known as KROM Zen who is an eon old, and the last of it’s kind. Struggling to make sense of the dark void, Zen now has a reason to seek connections to the past. In order to gain the wisdom of the Old Mind, Zen must pass a series of trials in the astral realms, reaching a shrine at the end of each realm. What mysteries will unfold at the end of this epic? Search your inner being to find the answers.
Created by Jay Reid of Tantrum games. The gameplay design was inspired by Commodore 64’s “The Human Race” game, while the aesthetics resemble the old NES games. Consider following me on social media for updates and content. You can also support my development habit by becoming a patreon supporter on my profile page. Don’t forget to follow me here as well! ^ ^
https://twitter.com/GamesTantrum
https://www.patreon.com/user?u=3705178
Tools used:
Photoshop
Acid pro
Reason 6
Construct 2
Keyboard Controls:
W or Up arrow key: move up
A or Left arrow key: move left
S or Down arrow key: move down
D or Right arrow key: move right
Space Bar or Q or E key: Astral Phase (*has a timed cool-down so use wisely*)
Return/Enter key: start game at title screen
Gamepad Controls:
D pad up: move up
D pad left: move left
D pad down: move down
D pad right: move right
A button: Astral Phase (*has a timed cool-down so use wisely*)
Start button: start game at title screen
***Best UX in Google Chrome... Firefox works as well***
*Click on screen if controls do not respond*
Feels more like a randomized reaction based game rather than a puzzle game.
Thanks for playing! Read the description: the gameplay is based on a level from the C64 "The Human Race" game. I'd agree, though. It's not really a puzzler... not sure what the genre would be... Perhaps casual could be one.
Interesting concept and character design! Easy to get the hang of, I'm just not a fan of puzzle games.
Thank you for playing! I'm not a super huge fan of the genre, but I figured I'd need practice making one. I really appreciate the feedback! ^ ^