The pixel art and animations are great. The way you interact with the interface feels really satisfying.
The gameplay however is really RNG driven, there's not really any startegies to utilize other than use up your cards hope the right one comes out, therefore every run is solely dependent on luck instead of skill or logical reasoning. Waiting for new cards to appear does slow down the process a bit too, but I see why it's done.
I see that you're a UX/UI designer on your profile, and you've certainly done a great job here making interactions with the game very satisfying! But as a game itself, it could be better thought out. Best of luck with future games!