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Nice idea! At first, I didn't get the clue to also rotate the whole puzzle stage. Made the game horrible to play at first. Knowing this, it becomes way more usable!
Add some elastic tweening to the UI animations to make them less stiff and consider a more minimalistic UI design and you got yourself a pretty solid game.
Quite a fun time waster.
Fun and a nice concept! I found an issue though. It is small, but on the level complete screen, you spelled "reward" as "reword."
This is a pretty neat game! I enjoy the concept, and I feel like the puzzles are enjoyable! Good job dev :)