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Dino Maker

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MADE FOR MOBILE. WORKS ON PC.


ARROWS = MOVE

SPACE = JUMP

F = SLASH

D = CHARGE / SPECIAL

MOUSE = PAUSE / UNPAUSE / MENUS / EDITOR


LOG IN REQUIRED TO SAVE CREATED LEVELS.


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DOWNLOAD NOW FOR iPHONE OR iPAD!

http://www.dinomaker.com


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Ever wanted to make your own Dinosaur? Of course you have ... duh. Dino Maker lets you do that, and so much more! Go on adventures as your own Dino that you design! Not only can you play tons of puzzle-ish levels in this 2D-platformer, but you can make your own levels as well and share them with everyone. This is truly a Dino-making game of endless possibilities!


- Arcade Modes updated often with new level sets!

- Adventure Mode lets you progress through the Dino World (coming in v2.0)!

- Create 25 of your own Levels and submit them to be used in Arcade or Adventure Mode.

- Play Levels created by others!

- Customize your own Dino with Parts you find or buy (via in-game currency) in the game!

- Syncs with all other SCP Games!


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the dino is way too slow imo

scpgames responds:

That's fair. It's more of a puzzle game than an action game. I'm re-skinning it to be a little faster for my next app/game Gorpee Kong. Coming very soon.

to much lag

Don't know why, but the game runs laggy here on my i5 (Opera on Linux)

scpgames responds:

:( sorry. Runs good here in Chrome.

This game overall is good the code is good the idea is good but the gameplay lacks and that has to do with the games introduction you're presented with way to many options cut it down change the ui to guide the player (and try doing that without text) then make the introduction level short just plain jumping and maybe an enemy or so than build that up. another thing that this game lacks is feedback the feedback you get when you get hit or collect a purple coin you really have to note up that "wow collecting that purple coin must be important" or "dam killing that enemy felt good"

so hope you will learn from this game and continue to make great games

-IFdev

Nice work on the game :D it was quite nice!

I would set the pacing of the game a little faster, set the default move to WASD and set different noise effects for some coins (like the Purple coin and gold). The power ups can also show what the power ups will be by having some effects to them rather than a blinking Red letter.

Other than that, it's quite good! Just needs some small bits of polish to make this more effective :D

scpgames responds:

I get that. I think I can add a bit more to v2.0 later this year. However, this is meant to be a Puzzle game, so i didn't want the pacing to be too fast. This is also a proto-version of my next big platformer Anarchy Island, which will be much faster and more in line with something like Contra, Metal Slug, or Bubsy.