Nice combat, normal fights are easy but boss fight really used all elements.
Can play with only mouse :P
Music is nice and relaxing
Dialogs are good too, nothing exceptional, but really solid.
The art is mostly splendid
Dynamic lighting was cool, but maybe conceal movement of non visible enemies. Otherwise it is pretty easy to guess where they are.
Not too much story so far, but still I´m intrigued and want more :)
The faces of the characters look really really weird sometimes.
Show if hover over enemy if it has a aoe attack (troll?) or one time range stuff (stones of goblins). Of course this takes a little bit of edge out of the fights, because you know the range of enemies, but at least with the stones it is just a little bit frustrating to get hit by one while masturbating. It feels a little bit like you have to bait it out of em to really start the battle, so showing it at the beginning would give me as a player a little heads up.
Another thing would be that a slider comes up if you try to sell an equipment like a goblin necklace. I could not move the slider up above one even tho I had three. So if it is intended only for stacks of items, then remove the slider from items that don´t stack or search the inventory for multiples and let me sell more than one at a time.
The click to move needs a really short click in my opinion. It happened to me multiple times, that I wanted to click and move and it started the drag movement so after releasing my click I stopped moving. Maybe I´m a really slow clicker, but never had this problem before.
Nothing major, but one little thing in the inn. Here is the rundown.
1. I exited the inn, without picking up the chest in the corridor.
2. I reentered the inn.
3. Without any previous movement I clicked on the chest.
4. Izobel made one step forward and turned around.
5. Then I got the loot out of the chest while still standing half a screen away.
As I said nothing major, but might come up if you have some puzzles later on and someone can cheat the system that way.
Again something minor would be, if you hold the left mouse button during a screen transition the circle, that appears to indicates where the mouse is currently, does not show up. It is just the plain cursor.