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Love & Sex: Second Base

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Love & Sex: Second Base is a dating sim where a geeky guy (hopefully you) gets to be roommate with two very hot girls and meet others in is daily life.
The main purpose of the game his to get lucky and maybe marry the girl of your wet dreams, to do so you must make choices and raise your stats.
The game is structured around a year of 4 months/seasons (summer, autumn, spring, winter) of 30 days with holidays, the protagonist and girls have a birthdays and can react accordingly with the calendar. Moreso they can react to each others and if the player is two timing he can get in trouble, the game has a date and a phone systems so you can invite girls to dates, ask their numbers and send them dirty texts.
The hero lives in a small house and work a boring office job in a cubicle, during the course of the game he has the possibility to get promoted.
Each girl has her own schedule and is at different places at different times, dressed differently and having different activities, when the hero meets a girl he can talk to her, give her gifts, compliment her, ask her on dates, ask her number or her birthday...

The HTML5 version of the game is pretty much alpha, if you are experiencing lag and glitches please use the desktop version available on itch.io :
https://andrealphus.itch.io/love-sex-second-base

The public version of Love & Sex only has half the content, you can get the full version on patreon:
https://www.patreon.com/andrealphus

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Looking forward to future updates if they ever come

Whoa, Crysis runs better than this lol. I'll try the offline version.

Edit

>While it is amazing, navigating is a bit weird and optimisation would help immensly
>The Guitar show gig appears to be either unfinished or bugged (in public version of course)
Anna/Kleio sprites/dialogue in particular

wouldnt load

The game shows a lot of promise. As a bit of constructive criticism..the NPCs could do with a bit more agency..having NPCs take the lead a bit more would make it feel more organic...even dominant characters like Sasha and Aletta are a bit passive..it would be nice to see them get more content where they are in control and just in general..maybe even seeking out and initiating encounters with the PC..as well as characters like Bree getting the potential for a dominant route. A lot of events are one time things..you could get a lot more mileage out of those assets if the events were be repeatable. and you could reuse those art assets by varying the text depending on LP and KP; but yes..good game so far.

it runs like ass but is fun holy shit on the way it runs though

AndrealphusGames responds:

Try the desktop version it runs fine :)