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Minigod

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DUG 10 km2 5 Points

You dig this game

FIRST BUNNY 5 Points

Oh... a bunny

FIRST PLANT 5 Points

You found life on this planet!

100 PLANTS 10 Points

It starts to look a lot more green...

DUG 100 km2 10 Points

You really dig this game

FIRST HUMAN 25 Points

First man on this planet!

100 BUNNIES 50 Points

Oh no, more bunnies...

100 HUMANS 0 Points

The dawn of mankind...

1000 HUMANS 0 Points

This planet will never be the same...

Author Comments

**WELCOME MINIGOD**

You landed on an empty planet with nothing on it. But perhaps by digging a little, you might find something.

This is a God game created for Ludum Dare 45: Start with nothing.

https://ldjam.com/events/ludum-dare/45/minigod

```
ARROWS to move
SPACE to dig and examine.
TAB to leave, enter spaceship.
H for help
```

**Goal:**

Grow your world until you reach 1000 humans.

_____

**Dev notes:**

This game was a real torture to make!

So I came up with this brilliant idea. How about instead of programming the AI, I just let players do it themselves? Cause really, I really suck and programming AI and I didn't feel like it. So I came up with this convoluted dialog system to setup AI, and it was even more difficult than making the AI itself. Plus for testing, I did have to come up with semi descent AI, using my convoluted system.

Anyway, halfway through, I was thinking let's just ditch that idea... then I changed my mind and left it in there.

So there you go. A game halfway done, missing all the AI, but you as a player get to fill in the blank. I did manage to multiply my rabbit population, then gave up afterwards cause it was too complicated. So if you do manage to reach the two last achievements, please do let me know cause I haven't even got to that point yet.

UPDATE:
- Added the ability to import/export AI and get that persisted across games.
- Added mutation (color plant).
- Removed some restriction on spreading bunnies.

UPDATE (10/10):
- Given that nobody's able to make humans, I enable the menu with some hints on how to enable evolution of bunnies, and made them improvable.

(10/12)
- Lower evolve restrictions of bunny to HIGH energy from MAX.

(11/24)
- At last, LOAD and SAVE added!

Link for download:
https://www.newgrounds.com/dump/item/cc9df812e521b7ee94ed411bf79e9a50

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Very intriguing and novel game here! While the animation of the main character is impressive and very cute, the rest of the world and interface was quite bland. Was a bit difficult to learn how to play the game as well due to the overloaded tutorial, but once you come to terms with it, its incredible in its scale: like some sort of weird automated Harvest Moon! Unfortunately I had tons of performance issues with this game and could barely play it, but I do love the concept behind it and will try and play it further later on to see if I have better luck.

Wow, this is intriguing.
There isn't much instructions on what to do here, I really would like to learn this game.

Right now, I've only discovered how to make plants spread on their own without my assistance.
(Teach: On Spread Chance[max], and On Surrounding[nothing], and Random Chance[90%], then Spread).

I've grown a garden of plants.
I have more than what I can think I can do with!

I am currently trying to figure out commands for the bunnies. They just sit idly by without knowledge to survive.

May I ask how do I download it? (For offline gameplay, of course) I've clicked the link in the description and I have found a link saying "Downloads and Links". If not, well, shucks.

Awesome! Thanks!

It's impossible get 100 bunnies, 100 plants and 100 humans

I am done with this but was fun nonetheless

I always seem to lose the ability to move after a while. I can drill. The game is still going, but I can't move.

Credits & Info

Views
6,386
Faves:
25
Votes
213
Score
3.32 / 5.00

Uploaded
Oct 7, 2019
2:46 AM EDT
Genre
Simulation - Other
Tags
Software
  • JavaScript
  • Piskel
  • BeepBox