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TO ANYONE WHO IS JUST GETTING A BLACK SCREEN OR IS OTHERWISE UNABLE TO PLAY THIS GAME: You probably need Newgrounds Player which allows you to play Flash games on your browser. Your other option is to download the game from my website right here (which you'll need Flash Player installed on your system to run).
Welcome to Madness Gemini! This is a Madness Combat fan game where you take control of both the main characters; when you are in control of Sanford, the AI controls Deimos, and when you control Deimos, the computer controls Sanford. See how long you can survive against the AAHW! The game will save your high score, so try and get it up there!
This was a game idea I had for a while and wasn't sure how well it would work. As Madness Day began to approach (that I had unfortunately missed), I decided to test that system out. And what would've been a better way than with Madness? So, here we are. There's plenty more I wanted to add to the game, but time really got out of my hands. Enjoy this MVP!
If you'd like to play this in full-screen, with more audio tracks and higher quality audio, you're free to download the game at Twisted4kStudios.com!
Thank you to Krinkels for the Madness, as always, and thanks to Cheshyre for the super-lit menu theme!
Update 10/02/19 v1.0.1ng: Changed ammo drop rate RNG and fixed a main menu music bug.
Update 10/02/19 v1.0.2ng: Fixed bug where enemies could walk through walls.
Update 10/03/19 v1.1.2ng: AI now chases after enemies with guns, melee hit box sizes increased, menu bug fixed.
Update 10/03/19 v1.1.3ng: HUD HP bar bug fixed.
Update 10/11/19 v1.1.4ng: Lots of music tracks removed to reduce load time.
Update 09/22/21 v2.1.4ng: Added Database, removed hit stun for Sanford & Deimos, fixed Sanford Super Punch bug, added camera shake effects, audio tracks adjusted, fixed blood effects bug, added more blood graphics and sound effects, enemy spawn, drop rates and speeds adjusted, fixed AI punch range bugs, fixed ammo bug, fixed health pack bug, and fixed menu graphics bugs.