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Sven Bearded Programmer

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Author Comments

This is a short game jam, I repeat, a one week game jam game, don't expect anything else. A game about Sven, a programmer, merged with a beard, who has to resolve a git merge conflict. Unfortunately, he gets merged into the computer and has to find his way out of the game.

(Made for Godot Wild Jam #13, theme: Merge)

Source code can be found here: https://github.com/Alexander-Hjelm/bearded-programmer-sven

Lead Programmer, Shaders and Pixel Art - Alexander Hjelm

2D Cell Animation, Music/SFX and Art/SFXCoding - Max Robert

Check out and support my work for moar.

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A little clunky for me at the moment, but it shows some good promise with an interesting premise that I bet would blossom given more time than a week. I couldn't really find my way through as, while the battles are very quirky, they do not seem to offer much interesting strategy or uniqueness to them. Moving around the world had me getting stuck to walls a lot as well. Would like to see more from this eventually!

maxrobert responds:

The controls in the overworld are clunky and I believe if we'd change the control function-ality it would certainly work better(move and slide (hint hint etc)). It is a proof of concept/small experience sort of game considering the game jam nature of it and all. You are on target in your evaluation. The items really saved the game and improved the strategy of it, thanks to programmer Alexander who was the big brains behind that feature(plus overall systems/shaders in general) as I was the 2d cell animator/implementer music composer/generalist programmer dude, so certainly the battle system and game overall could use some added features/work for sure. Thanks for playing!

A classic gameplay br turns. The backgrounds on the fights remember me a little to starbound with that crazy colors and gameplay in combination with other references. I think the pixel art is a little basic but its just my opinion. I don't know if you make it with that purpose. But I like the general idea.

Keep the good work.

11 out of 10 rate this as game of the month.
Why? Because it depicts StackOverflow as a trash can - which is the most appropriate description of it.

I thoroughly enjoyed this hastily put together romp. Good job!

I like the Earthbound-esque style you have here, big fan. I'd be very interested in collabing with you on an RPG game. Cheers.

- DimensionLord