This is just a knock off of the original "Gold Miner" game. Try to come up with something original instead of copying someone else's work.
Hi little miners! Ready to collect the gold and diamonds? Collect the most precious metals in the given time, but watch out for the stones! With the extra money you've collected, you can shop at the market and buy various boosters. Come on then digging and shovel waiting for you! Have fun!
This is just a knock off of the original "Gold Miner" game. Try to come up with something original instead of copying someone else's work.
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Not too bad of a game, however I want to add that a few changes should be made. The first being the value of the diamonds should be slightly higher than the largest gold nugget. For something that is difficult to aim for and is known to be very valuable, more of a reward should come with it. I mean I know it's easier to reel up than the large gold nugget, but I just don't think that's much incentive. Second, the score tally should instantly record the value of the gold and jewels you manage to collect instead of accumulate, because when the timer runs out, whatever amount doesn't make it into the score is lost, and that's not fair. Third, If the timer runs out and you're in the middle of reeling in something, the game should wait until after you've finished before ending the level. So much time is used to operate the claw and that makes it challenging, especially when the target scores get more and more obtuse as the levels progress. If you make these changes, I believe the game will be more enjoyable. In fact, you can implement these changes in an easy setting if you wish and make the current configuration a challenge setting. Just my opinion.
A good old game. Very simple and efficient. But, the concept is maybe too old and I don't see the meaning of doing a second game like this.
It's a pretty basic game, but it's probably more fun for a younger demographic. If I was about 8 years younger I probably would've played this game a ton.