Blind as a Bat

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This is a game created in ~2 days for the itch.io GMTK 2019 Game Jam. The theme being "Only One". This game interprets this theme by only having one button, one objective, one screen, and most importantly, using only one of your senses, the sense of sound.

Holding the mouse button causes the bat to fly higher, releasing it causes it to fly lower. As you fly higher and lower the pitch of the sound that the bat makes increases or decreases accordingly. The bugs flying in from the right side of the screen emit the same tone with the same rules as the bat. A bug higher in the air will have a higher pitch and vice versa. By matching the pitch of the bat with the pitch of the bug you can find them, even in the dark. That is the point of this game. Using only one stimulus, find bugs for the bat to eat to allow you to maintain enough energy to keep progressing deeper into the cave. After a few seconds you lose the sense of sight and must use your "echolocation" to continue.


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Good concept just cant find food in the dark and the sound doesnt help with that

Cool concept honestly! Also the sound engineering in the game is surprisingly well done! Good job dude

JosephZander responds:

Thanks! The sound is the main focus of the game so I spent the most time trying to balance it. I wish I could have figured out a way to make the sounds a bit more unique but adding in anything other than simple sine waves caused harmonics that made the sound to difficult to pin down and for a 2 day game jam I just didn't have the time to mess with it. Unfortunately the sounds that I did use aren't as clear as I would have liked, there are some goofy artifacts that I couldn't quite figure out how to fix, but overall I'm pleased with the idea, maybe some day I'll polish it up a bit more. Thanks for playing though!

Credits & Info

3.08 / 5.00

Aug 4, 2019
2:48 PM EDT
Skill - Collect