Free the land from an evil dictator! ...Someone has to, right?
Check out the full game on steam: http://bit.ly/2R5vaIC
Features
- Procedurally generated enemies
- Lots of upgrades
- Lots of items
- Challenging combat
Minimum requirements
Browser: Google Chrome, version 70+
Graphics Card: Nvidia GTX 600 or equivalent
Memory: 4GB
Key bindings
Strategy: End turn E
Strategy: Zoom Mouse Wheel
Strategy: Move Camera Up W, Up Arrow
Strategy: Move Camera Down S, Down Arrow
Strategy: Move Camera Left A, Left Arrow
Strategy: Move Camera Right D, Right Arrow
Combat: Defend D
Combat: Wait W
Made by a lazy cat for your pleasure, with the help of friend cats.
The game is under active development, so please leave your feedback!
FAQ
Q: I have a wonderful laptop, but my FPS is pretty low
A: Your laptop is probably using an integrated graphics card to run the game, have a look in NVidia setting, power settings or some software from your laptop manufacturer.
==== Changelog ===
[2020/03/14] v3.0
- Backported engine and mechanics changes from Steam version. A ton of new changes
[2019/12/16] v2.1.0 major update
- German localization
- French localization
- Fine-tuning to character balance
- Introduction of permanent stat increase items
- Animated experience bars
- AI improvements
- Performance improvements
- UI update, better support for high-resolution displays
- A huge number of bugfixes and stability improvements
[2019/11/14] v2.0.0 demo
- Re-uploaded demo version, full release is coming soon on steam
[2019/08/22] v1.3.0
- Performance improvements
- Ground work for upcoming version 2 update which will bring a complete class overhaul
- Unit training feature. Thanks to everyone who gave suggestions and helped me develop this feature! You can train your units in any settlement.
[2019/08/12] v1.2.0
- Change to Armor mechanic. It is no longer absolute but is relative instead. This is in preparation to a major talent update. Overall armor reduction will be lower as a result
- Added 1 achievement. @HerbieG, thanks for the suggestion!
[2019/08/10] v1.1.4
- Balance update. The difficulty around early to mid game has been reduced significantly, you shouldn't find yourself in a hopeless fight anymore when being attacked by a wandering AI.
- minor VFX improvements
[2019/08/08] v1.1.3
- Stability and performance improvements
- Minor UI improvements
- Minor visual effects improvements
- Few minor bugfixes
[2019/08/07] v1.1.2
- Added cooldown to enemy spawning, this should make it a lot easier to protect your settlements
[2019/08/06] v1.1.1
- Balance update, a lot of you have given great advice and it's been generally consistent. I have made a number of small adjustments which together amount to early game being a lot more consistent
- Fixed a lot of small bugs with particle effects
- Improved performance a little, you should see a few less stutters in the FPS
- Added labels to radial menus
[2019/08/04] v1.1.0
- Fixed a bug where players would sometimes be unable to continue the game after buying 2 of the same unit from the same shop
- Added achievements
- minor gui system bugfix where UI elements could disappear when in certain positions on the screen
[2019/08/02] v1.0.9
- Quality of Life: Combat where the other side has no units resolves instantly
- Upgraded graphics engine (three.js r106 -> r107)
- several minor bugfixes, including flashing particle bug
[2019/08/01] v1.0.8
- Fixed a few minor issues with AI
- Added loot animation
- Adjusted difficulty curve a little, first few levels should be a bit easier
- lots of minor bugfixes
[2019/07/30] v1.0.5
- Fixed major AI problem preventing progress in some cases
- Increased health after losing a battle from 1 to 15% of max health, it should give you a chance to survive an fight without healing
- Major improvement to Russian localization
- A number of minor bugfixes and UI improvements
[2019/07/29] v1.0.3
- Fixed a bug where AI's strategic turn would not complete (thanks gideon101 for pointing it out!)
- 18 other minor improvements
[2019/07/27] v1.0.1
- Fixed missing assets
- Adjusted initial difficulty
- Improved vfx
- Added full screen option
- Separate options for Music, Effects and Ambience volume