good idea in the wrong hands
This game was ok but there should have been power ups or some kind of life restoration thing
i liked the idea that domo played lots of games but i didn't really like it.
wow... cant beleieve this sucky a$$ game was assisted in creation by the great tom fulp... maker of alien hominid and chainsaw the children! hey... sorry but it really does suck.
what the heck
the animation and intro music are cool
but this game play sucks
way too dificult and the thunder is annoying
I don't think it was too big of a deal that you had to have us glued to the screen for its debut. The controls need a lot of work and the idea is cool but I was expecting something more "CRUNK" as you would say....[?]
I appreciate the effort that went into this...
But you really have to work on balance.
The HP system is terrible, I'm sorry to say; hit-for-hit and only two lives is not good at all, especially for the el-cheapo style of the AI, in the third level.
It's also too sporadic in terms of gameplay. If you're not walking around hitting somebody with a stick, you're flying around shooting shit at people. I mean...Structure is key here.