Nice work. I know it's difficult to create a game from an existing story because, as you've said, when you add some choices they tend to be pointless if you want to stick to the original text with an omniscent narrator. You can always tell the story just from a character's point of view (Liz? Derby?), which would be the player's character, but that way you'll need to almost create an alternative whole novel with new 'non-canon' paths if you want those choices to be relevant. Actually I'm trying to do something similar with another classic and I feel kind of stuck, so I'll look forward to see how you guys sort things out.