Great work, as is typical for this author. The music and the visual fidelity are so much better in the HQ version. Strongly recommend giving it a play over the free web version.
Why not give it a higher rating? Simply put, harder games get lower ratings. This game has a lot of nuance and subtlety, which certainly has its appeal but also makes the game extremely difficult to play _as a game_. The difficulty could be mitigated by some combination of a robust save/load system (in game), a walkthrough, and/or a list of who has what scenes, otherwise unlocking all the content becomes extremely difficult. I also couldn't figure out how the potential clue system worked, which I'm not sure is a minor disappointment or a game-breaking flaw. I feel somewhat bad not giving this a higher rating, but I expect choices in games to have immediate and obvious consequences.