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Azumi and the Vertical Slice

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UPDATE 4: 99% sure the random freezing bug is finally fixed. Had something to do with how cutscenes were controlled. Will be using a different method in the full game to avoid this issue cropping up again. Also added a seperate damage effect for sword strikes versus shurikens.

As of today, I'm entering production on the full game, so this will be the final update on the vertical slice. Thanks for all your feedback!

UPDATE 3: Tweaked the character sprites a bit,, adding an outline to separate them from the background a bit more.

UPDATE 2: Still trying to squish the intermittent freeze bug. Uploaded a new build that I think might have fixed it, but since I can't replicate it I'm just kinda guessing atm. I suppose you guys will have to let me know if you stumble upon it again ^_^;;

UPDATE: Squashed some bugs, and fixed it so the arrow keys no longer scroll the page!

Azumi and the Vertical Slice is a proof of concept for a 2D action platformer that attempts to bring modern indie speed and catharsis to the classic days of the Sega Mega Drive and Blast Processing. Fight through a wave of enemies and escape the room you're trapped in!

This is the first game I've ever tried to build, so I'm sure there's lots of room for growth, which is why I'm posting here! Still a demo, or vertical slice, my goal here was to try and get good feeling movement, and juicy, cathartic combat.

Depending on reception, I'll either continue to make tweaks, or move on to building a full game with levels and bosses!

I recommend playing with a gamepad, since arrow keys seem to still scroll the window up and down when pressed. If I can figure out how to stop that I'll update the game file xD

If you wanna follow further development, check out my Twitter.

Thank you for playing!

Controls:

Keyboard-

Z = Dash
X = Attack/Select
C = Jump
Arrow keys = Move
Esc = Pause/skip cutscenes

Gamepad (assuming Xbox layout)-

B = Dash
A = Jump
X = Attack/Select
D-Pad = Move
Start = Pause/skip cutscenes.

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OMG, this is so bizarre! I've been watching your content for a long long time now, ever since rebel pixels went down, I havent had the chance to see what you were up to, but seeing you make stuff, and specifically posting it to Newgrounds, really makes me happy!

Keep it up!

XoXo

Its great that you have Gamepad support!

PolyStation2 responds:

Just didn't seem right not to. Working on remappable controls next, more complex than it sounds! 😅

cool ost and cool art, I dont find the gameplay interesting.

PolyStation2 responds:

Bummer. Glad you dug the aesthetic at least xD

Is the game just not your genre, or is there something more specific that isn't working for you? If you could DM me some more info, I'd welcome some constructive feedback to help improve the final game!

Awesome :D

woah nice graphics ! :D

Credits & Info

Views
14,299
Faves:
188
Votes
493
Score
3.81 / 5.00

Uploaded
May 3, 2019
12:52 PM EDT
Genre
Action - Platformer - Other
Tags