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Locked In Escape - Kitchen

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Fixit 5 Points


Sneaky 5 Points


Puzzler 10 Points


Chef 25 Points


Escape!! 50 Points


Author Comments

You are locked inside of a kitchen! Look around and see what you can find to help you escape!

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The fridge one was a little hard for me, I didn't thought on minutes and hours, so I put "1003" and "0310" on the fridge and needed some time to know what I was doing wrong.
On my mind it was like "minutes on 3 and hours on 10, what's the problem?"
Good game, probably a little short, but great anyways ^-^

Escape rooms are supposed to have an inner logic. Developer of this game says in another comment that games don't have to make sense. Clearly, he misunderstood the genre.

selfdefiant responds:

Who said that there's a standard for escape games? I develop what I like, not by any standard set by someone else. That is what I meant by what I said on another game.

Generic escape game

selfdefiant responds:

Generic comment

grumpy on the clock clue, but it was a chill game

Miserably designed, with far too many superfluous background elements serving only to distract.

"LOL YOU DON'T WANT IT TO LOOK LIKE A REAL HOUSE?" Designing a real house and designing a puzzle game are separate things. JordanManaya pointed out the shelf of boxes (none of which do anything) and the table (which doesn't have a single interactive component) - they do nothing but waste the player's time. Also, if you tell the player they need a pot, don't put pots in the game as background elements that you CAN'T TAKE. It makes the character you're playing as look like a complete idiot for ignoring these obvious answers to his problems.