Prowlies: BWDS ep 2

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The habitats and behaviour of various Brackenwood creatures is documented in this series from the forgotten Viccan archives.


This episode is made with Unreal Engine (backgrounds) and Toon Boom Harmony (2D animation) and was a test to see if I could bring the two together for a complete project. As the test was successful, I've started building more Brackenwood environments in UE4 for more Brackenwood movies, including the continuation of the Dashkin story.

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UPDATE: I used this movie to apply for an Epic MegaGrant, as I'm using Unreal Engine for the backgrounds. My application was accepted, which means I now have a bunch of cash to spend on the next movie, currently in progress with (as of March 2020) over 2 minutes of animation complete.

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I started this series to fill in the gaps between major projects. It seems like I've been silent for a decade but the reality is that two Brackenwood games took 8 years to fail. I'm (kinda) still alive and have been working on Brackenwood (pretty much) constantly since 2009's Last of the Dashkin.


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not great

On April

I can never get over how you animate the water.

nine years later he comes back with this mediocre toonboom shit

WOAH! You're still making amazing animations!

Credits & Info

4.71 / 5.00

Apr 1, 2019
10:49 PM EDT
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