I might just be extremely stupid, but if this is supposed to be a casual game then it's way too high difficulty. If you eased the player into the mechanics a bit more, then it's a great game!
Use a hook, gravity, and momentum to swing a ball to its goal. You can only use the hook on dark surfaces. A short-ish casual game.
Turn on Hardware Acceleration for your browser if the game lags.
Music from https://filmmusic.io
“Despair and Triumph” by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
I might just be extremely stupid, but if this is supposed to be a casual game then it's way too high difficulty. If you eased the player into the mechanics a bit more, then it's a great game!
Is this inspired by handulum?
I was inspired by the hypercasual genre, with games such as Sling Drift and 99 Problems, and the Nitrome game Swindler. I haven't heard of Handulum until now, but I just tried it and Handulum+, and I love them. The hook system for my game actually worked the same way early in development, where you could click anywhere to swing.
EDIT: Another inspiration early on was jmtb02's Ball Revamped. I loved that series as a kid.
the game is there man..... All you need to do is add some skins or maybe hard easy or normal mode, a spiderman skin would be a nice touch.
Nice!
The game is nice... the mechanics are easy to understand.
However, the difficulty curve is a little too steep... the difficulty raises suddenly from level 2 to level 3!
Thanks! I'll tweak level 3 for the next update.