This game is not in a hurry, from a loong fadeout when you press start, to a quite long intro cutscene which does not show anything interesting, to constant stop-n-go dialogues which break the already flimsy flow, to a generally slow movement speed. The puzzle tools, the first few that I touched at least, did not feel kinestetically pleasant, yet at the same time filled me with expectations that I will definitely fuck something up with the freedom they give, with limited lives adding to that dread. I quit when one of the earlier portal puzzles showed me into a wall and killed me, and then respawned me in a glitched state hovering half a block above the ground.
I recommend playing Unstable instead, which is another puzzle game with very similar aesthetics