Pussymon: Episode 42

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What's up guys, here's Pussymon: Episode 42. In this episode we gonna meet a new place in Liunahelm, The Fruit Valley, there are 6 new Pussymon available, 19 new animations, a new scene with Scarlet in the side quest and over than 150 lines of text/story. As I've done in episode 40, this one is a bit smaller cause I was also working on Episode 43 (The Xmas Special) that will be released here in the next month. Last year was a great year for Pussymon and 2019 gonna be even better. Thanks, guys. Happy 2019.

You can download this and other episodes on my Patreon page: https://www.patreon.com/sp3ktr3 A cheat manager and a bonus scene featuring a new legendary Pussymon are available in the Special Editions.

New additions:
- 6 new Pussymon.
- 19 new animations.
- A new scene with Scarlet.
- 7 new main quests.
- 1 new side quest.
- Over than 150 lines of text/story.

Thanks to everyone who's supporting me in this big project, there's much more to come next month. Let me know if you find some error or bug, so I can fix it. See you later.

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Bolf is enemy and destroy him at once

side quest: go to area 04 at 0 energy and click on the Shop and on the exclamation point


Hey, guess I got two to go (Lucky me!!!)

Ok, Well, I forgot to mention a few things in the last episode that I also noticed in this episode...

First, I wanted to mention that I noticed a subtle, and sometimes not so subtle difference in facial animations between the pussy and ass sex scenes of each pussymon. In some, you have ecstasy, but in others, you might have slightly less joy, pain, or confusion, which does add a bit of personality to each pussymon, letting us know what their preference is, or even if they have one.
Also, the descriptions of each pussymon are really well written. I can see how much you care about this series in the little details like that.
Awesome touches!

As for gameplay issues, I noticed that the description for the sidequests in this and all the prior episodes are meant to say that the quest is not available and when it is until the quest is opened. However, The text line goes:
"Quest Log [00/01]: Not yet available, check the quest log later. (This side quest will unlock after you reach" cutting off before the hint.
I would like to suggest that Quest Logs be given two lines of text so that the hint can be given (This also happens when you're informing us when we can replay a completed quest.)
You can also abbreviate "Not yet available" to "N/A" which is the short form of it.

Looking forward to the next one

Que paso con los pussymons? estos parecen humanos con pelucas ;_;