"Now all you have to do is sacrifice your luscious garden to continually drink that stew till the end of time!"
Nah, you also apparently sacrificed your ability to walk in a straight line. The controls are just plain awful. I have myself wondering if maybe you did that to add an element of challenge to the game? Bad controls, slippery movement, etc. are never a good source of challenge for a game. I understand this is an LD game, and I totally respect that is a lot of work in 72 hours. If you do a post jam release perhaps a better source of challenge would be to make it so that the soup wears off faster as time goes by requiring more gardening or whatnot. I don't know. I did enjoy it, for a bit though and I could tell a good amount of effort went into it. I was going on 4 minutes before I quit, but I was probably on my way out soon anyhow.