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Eco-logical

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GOAL
Achieve as many stars as possible, by whatever means necessary!

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CONTROLS
Click two cards to swap them.

Activate: activate card
Save: save card for playing later
Discard: card is destroyed

Click "commit" ONCE to lock in your choice.
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Highscore: 80

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Made for Ludum Date #43 in 48 hours! Theme is "sacrifices must be made". And yes, sacrifices had to be made while making this game too. Mainly in content.

Rate and review here: https://ldjam.com/events/ludum-dare/43/eco-logical

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Existing problems:

+ There's only 1 wolf card. There are no young deer.
+ The help button does nothing.
+ "Save" in the saved cards round is a discard

Minor Fixes (within LD rules):

12/5/2018
- Fixed COMMIT button submitting more than once per click
- Fixed animal deaths failing to visually update
- Drought now reverts treeoiloil to treeswampoil
- Bugs now x2 swamp animal value rather than x1.5
- Board now properly checks if it contains animals
- Salmon now double in value every 3 turns
- Fixed bug where wolves can eat deer even after the wolf has died
- I believe oil spill now kills salmon? [?]

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Please work on it more.

Still missing: - a restart button
- a scorelist
- more/ unlocable contend

The graphs are cool, the concept is great.
It needs a music, atmospheric sounds too.
My friend, a TUTORIAL would be greatly appreciated.
Also, a button to restart the game.

I see what you're going for, but this needs a lot more work.

Just after a few cards, before anything really happens, the game ends showing your score without a button to replay or whatever.

You have to reload the page if you want to replay.

Credits & Info

Views
10,964
Faves:
26
Votes
364
Score
3.01 / 5.00

Uploaded
Dec 2, 2018
9:10 PM EST
Genre
Strategy - Other
Tags