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Eco-logical

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GOAL
Achieve as many stars as possible, by whatever means necessary!

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CONTROLS
Click two cards to swap them.

Activate: activate card
Save: save card for playing later
Discard: card is destroyed

Click "commit" ONCE to lock in your choice.
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Highscore: 80

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Made for Ludum Date #43 in 48 hours! Theme is "sacrifices must be made". And yes, sacrifices had to be made while making this game too. Mainly in content.

Rate and review here: https://ldjam.com/events/ludum-dare/43/eco-logical

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Existing problems:

+ There's only 1 wolf card. There are no young deer.
+ The help button does nothing.
+ "Save" in the saved cards round is a discard

Minor Fixes (within LD rules):

12/5/2018
- Fixed COMMIT button submitting more than once per click
- Fixed animal deaths failing to visually update
- Drought now reverts treeoiloil to treeswampoil
- Bugs now x2 swamp animal value rather than x1.5
- Board now properly checks if it contains animals
- Salmon now double in value every 3 turns
- Fixed bug where wolves can eat deer even after the wolf has died
- I believe oil spill now kills salmon? [?]

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cute little game, but so short!

Interesting little game, basic but fun, having more cards, either new cards or just more of the same to make the game longer would be fun. Can't wait to see what else you come up with.

I really like the concept! More animals/biomes/events would be good though.... and maybe a restart button/game menu might not be a bad idea. Keep up the good work!
My highscore was 48!

Please work on it more.

Still missing: - a restart button
- a scorelist
- more/ unlocable contend

Credits & Info

Views
14,290
Faves:
26
Votes
386
Score
2.99 / 5.00

Uploaded
Dec 2, 2018
9:10 PM EST
Genre
Strategy - Other
Tags