Why, I love it!
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Why, I love it!
A lot of filler, but I like filler stuff sometimes you get to see some honesty from the contents context. Its sweet you seem cool AND a retro gamer I hear :3
Reviewing this bc you told me to on twitter and now I feel obligated!
You've got a lot of good stuff here but I feel like there's also a lot of filler, like at 0:17, 1:56, 2:03 and that part where it's just a blue ass stick figure walking. In the other responses you said you were trying to show off some of the unreleased stuff you did too so I guess you're aware of this already. But I concur - if you're showing this to studios you're gonna want to make sure it's all killer all the way through!
A lot of the clips use a very similar stylization where the dudes are just one color w/ no clothes. That stuff is fine but you want to make sure people don't think you're just doing that as a crutch. I know ur probably not doing it as a cheat but employers won't know that, so get some more guys with clothes in there!
^ that's all to do with the presentation though, and I'm assuming you wanted me to review the content. Well idk it all looks decent to me. I think your animation ability is stronger than your art ability, so if you really want to focus your efforts toward getting a job I'd say work on that. That was actually a pretty big problem with me for a while, but then I started doing more pencil and paper stuff and it rekindled my interest in that side of things. Find some comic artists you like and try to steal their style. As long as no one's done it in motion it's fair game! Also, if you can pull off really detail-heavy stuff in motion it looks really impressive for some reason.
Hope that helps. Keep it up!
I'm definitely gonna be making a 1 minute studio reel when the time comes, cutting out all that practice stuff.
Yeah, the one color guy thing is a problem at this point (that I realized long before editing this reel), just because on that day I can't be bothered to put in detail and just want to focus on the animation - and then I end up animating entire sequences like that. I have no problem with drawing clothes and stuff, it's just the way a lot of my animating has gone.
My animation is absolutely my strong suit, and I know I have to put in some serious time to develop my art ability and general style. I just need to draw more, I've really fallen out of it in recent years - I guess I have the same problem you once had. Pencil and paper is a great suggestion because I find myself putting in a lot more effort and care when I have to use a physical medium, especially when doing life drawing, which has helped train me somewhat in drawing faster with more confidence and energy - I just need to get more used to it and start doing it all the time.
I always hated having to do the detailed stuff at school, cos something that would take someone else a couple hours would take me 10. It would come out looking good, but I'd end up hating my life and everything about it! Hopefully animating detailed stuff will be different, what with all the digital crutches.
Thanks a lot for your time man! I'll be keeping all your words in mind.
So this was actually notbad at all, I like that you have "DIFFERENT" stuff on here like this one, and all the random stuff so its a good demo reel, you should make more demo reels like this or some colab types, nayways nice history of work, hope to see much more from you.
~~THINGS TO IMPROVE ON~~
you should make more demo reels like this or some colab types
Lotsa expressions! :) Pretty smooth showcase here with good audio to back it up, fading away professionally sometimes to make way for that background audio... not a bad mix. Would've been cool if there was more variation with style and scenery, but it is what you make that you make it after all! Not bad.
Hopefully once I started getting pushed into animating for other people's projects, I'll have more variety in style to show off. I can adapt pretty easily, I just don't have a reason to change my style right now, haha. Thanks man.