This was almost good. I saw this on front page and thought it would be cool to check out ...
I'm going to say this: I know from a programming standpoint this was a lot of work, but half the fun of a choose your own adventure game is the replay value / multiple endings.
If you're going to go to the trouble of having shyfter points or having choice paths that cause either the goblins to live or die, or the dragons to fear you versus respect you, then those decisions should you know, actually effect things down the line.
You know, like hey the goblins respect me, hurray! Doesn't matter, same ending. It's just a huge letdown, you know?
A few small changes could have made this game so much better and that's a bit of a downer.